I've been involved in the development of the Blade C# to JavaScript compiler for a while, the author is a good friend of mine. Being a bit of a game developer as well, I figure I could join both interests by writing a HTML5 game framework which could be use as a sample for Blade.

This is very much a work in progress, stemming from what I've learned writing Space Dinosaurs. But it already has a basic class hierarchy that makes it easier to get started with a game and include it on a page.

It's also already a nice example of how a C# developer can use their familiar development environment to create large JavaScript projects without creating a giant mess of unmaintainable code.